home *** CD-ROM | disk | FTP | other *** search
/ Micromanía 92 / CDMM92_1.ISO / SOF 2 SDK / sof2sdk-101.msi / _92D6AC311BB48EBA344BBABC89DA6AB0 / _09B19D8071A54B078021A3539C94E862 < prev    next >
Encoding:
Text File  |  2002-03-23  |  3.1 KB  |  175 lines

  1. {
  2.     \\ Violence Options menu
  3.  
  4.     menuDef 
  5.     {
  6.         name                "violence_options_menu"
  7.         visible                0
  8.         fullscreen            0
  9.         rect                50 50 432 293
  10.         focusColor            .49 .56 .27 1
  11.  
  12.         tooltipbackcolor    .49 .56 .27 1
  13.         tooltipforecolor    .12 .14 .08 1
  14.         tooltipfont            "hud"
  15.         tooltipscale        .43
  16.         tooltipdelay        500
  17.  
  18.         itemDef
  19.         {
  20.             name        window
  21.             rect        35 15 300 40
  22.             text        "Violence Lock"
  23.             textfont    "hud"
  24.             textscale    .6
  25.             forecolor    .12 .14 .08 1
  26.             visible        1
  27.         }
  28.  
  29.         itemDef
  30.         {
  31.             name        window
  32.             type        ITEM_TYPE_MULTI
  33.             rect        35 75 300 20
  34.             text        "Blood :"
  35.             textfont    "hud"
  36.             textscale    .53
  37.             forecolor    .12 .14 .08 1
  38.             visible        1
  39.  
  40.             cvar            "lock_blood"
  41.             cvarFloatList    { "Enabled" 0 "Locked out" 1  }        
  42.  
  43.             action
  44.             {
  45.                 play "sound/misc/menus/select.wav" ; 
  46.  
  47.                 UpdateViolence;
  48.             }
  49.             mouseEnter
  50.             {
  51.                 play "sound/misc/menus/hilite1.wav" ; 
  52.             }                
  53.         }
  54.  
  55.         itemDef
  56.         {
  57.             name        window
  58.             rect        35 90 300 20
  59.             text        "Allows player to view enemy bleeding"
  60.             textfont    "hud"
  61.             textscale    .43
  62.             forecolor    0 0 0 1
  63.             visible        1
  64.             decoration
  65.         }
  66.  
  67.         itemDef
  68.         {
  69.             name        window
  70.             type        ITEM_TYPE_MULTI
  71.             rect        35 115 300 20
  72.             text        "Death Animations :"
  73.             textfont    "hud"
  74.             textscale    .53
  75.             forecolor    .12 .14 .08 1
  76.             visible        1
  77.  
  78.             cvar            "lock_deaths"
  79.             cvarFloatList    { "Enabled" 0 "Locked out" 1  }        
  80.  
  81.             action
  82.             {
  83.                 play "sound/misc/menus/select.wav" ; 
  84.             }
  85.             mouseEnter
  86.             {
  87.                 play "sound/misc/menus/hilite1.wav" ; 
  88.             }                
  89.         }
  90.  
  91.         itemDef
  92.         {
  93.             name        window
  94.             rect        35 130 300 20
  95.             text        "Allows player to view violent animations"
  96.             textfont    "hud"
  97.             textscale    .43
  98.             forecolor    0 0 0 1
  99.             visible        1
  100.             decoration
  101.         }
  102.  
  103.         itemDef
  104.         {
  105.             name        window
  106.             type        ITEM_TYPE_MULTI
  107.             rect        35 155 300 20
  108.             text        "Dismembered Limbs :"
  109.             textfont    "hud"
  110.             textscale    .53
  111.             forecolor    .12 .14 .08 1
  112.             visible        1
  113.  
  114.             cvar            "lock_sever"
  115.             cvarFloatList    { "Enabled" 0 "Locked out" 1  }        
  116.  
  117.             action
  118.             {
  119.                 play "sound/misc/menus/select.wav" ; 
  120.             }
  121.             mouseEnter
  122.             {
  123.                 play "sound/misc/menus/hilite1.wav" ; 
  124.             }                
  125.         }
  126.  
  127.         itemDef
  128.         {
  129.             name        window
  130.             rect        35 170 300 20
  131.             text        "Allows player to remove limbs from enemies"
  132.             textfont    "hud"
  133.             textscale    .43
  134.             forecolor    0 0 0 1
  135.             visible        1
  136.             decoration
  137.         }
  138.  
  139.         itemDef
  140.         {
  141.             name        setpassword_button
  142.             style        WINDOW_STYLE_FILLED
  143.             type        ITEM_TYPE_BUTTON
  144.             rect        35 250 150 25
  145.             text        "Set Password"
  146.             textfont    "hud"
  147.             textscale    .53
  148.             textalignx    20
  149.             textaligny    3
  150.             forecolor    .12 .14 .08 1
  151.             backcolor    0 0 0 0
  152.             visible        1
  153.             border        1
  154.             bordercolor    0 0 0 1
  155.  
  156.             action
  157.             {
  158.                 play "sound/misc/menus/select.wav" ; 
  159.  
  160.                 open "violence_setpassword_popmenu";
  161.             }
  162.             mouseEnter 
  163.             { 
  164.                 play "sound/misc/menus/hilite1.wav" ; 
  165.                 setitemcolor setpassword_button backcolor .12 .14 .08 1
  166.                 setitemcolor setpassword_button forecolor .49 .56 .27 1
  167.             }                 
  168.             mouseExit 
  169.             { 
  170.                 setitemcolor setpassword_button backcolor 0 0 0 0
  171.                 setitemcolor setpassword_button forecolor .12 .14 .08 1
  172.             }
  173.         }
  174.     }
  175. }